Die CS:GO-Map Cache wird überarbeitet. Jetzt gibt es erste Bilder der Gameplay-Veränderungen. ↑ Stefan Köhler ( Juli ): CS:GO - Spieler landet spektakuläre Treffer, wird auf Map verewigt. Abgerufen am Juli Vorlage:Karten Bravo. Operation. Die Map Cache hat in Counter Strike: Global Offensive einen neuen Anstrich erhalten.
CS:GO: Release-Datum und Optik des Cache-Remakes↑ Stefan Köhler ( Juli ): CS:GO - Spieler landet spektakuläre Treffer, wird auf Map verewigt. Abgerufen am Juli Vorlage:Karten Bravo. Operation. > Kommentare. [email protected] eatingmelbourneblog.com Nov. um Uhr. My favorite map old cache. Its beautiful map. dodos 8. Nov. um Uhr. old cache ￣へ￣. Vertigo ersetzt Cache im aktiven Map Pool. Inhaltsverzeichnis. Vertigo für die neue Position angepasst; Weitere Neuerungen; Über Counter-.
Csgo Cache Map Callouts Table VideoCS:GO - Fnatic vs. Liquid [Cache] Map 1 - Grand Final - IEM Sydney 2019
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Add to Collection. This item has been added to your Favorites. A collection of 7 items created by. There are a lot of angles to check when trying to enter Site A.
Ideally, you could block off the Truck by the CT Spawn as well using a smoke grenade to keep your team safe as you all rush in.
Once the Attackers can gain access to the room, they need to check and kill any player that might be at the Forklift. After this, its possible someone has set up a position at the Quad area in the back so throwables such as Molotovs are great for clearing it.
If the team goes through the Mid instead, then they must smoke grenade the Connector area which is one of the potential doors into Mid for the CT.
After this, they need to hurry to the Highway and to smoke grenade the Truck area and corner as well before trying to push into Site A. Attackers spawn on the far right of Cache, opposite the Garage and towards the back of Mid.
For Defenders, they spawn on the opposite side of the map in an enormous room that leads towards the CT Halls. This area provides a lot of visual information for the Defending team.
There is also a Connector into Mid to defend this area too. As the middle of the map, Mid is an area of high conflict since holding this area gives total control of the map.
If the Attackers hold this area, then Defenders need to go around the entire map to reach either Bombsites and likewise for the Attackers if the Defenders are holding it.
However, if the Defenders hold this area, then it blocks potential attack routes for the Terrorists as well, making their approach more limited.
Mid also has Vents leading into Checkers by Site B allowing for fast movement between the areas for the team that controls it. It also has a clear visible sight line to the Site A area.
This is key for Defenders to monitor the zones. This is an important connecting area and is a relatively wide hallway that the Attackers mostly use to enter Site A with.
Some fighting will take place here as the Defenders hold the Attacking team back and as the Attackers push forwards through the wide doorway.
As a result, there is usually a Defender at the Forklift in the corner as they can hear the approaching Attackers use throwables to block them off.
White Box White Box refers to the area around and on the white box at the end mid-side of Highway. Sand Bags Sand bags refers to the area around and on top of the sand bags between Connector and Mid Roof.
Vents Vents refers to the location around and inside the vents that connect Mid to B Checkers. Cubby Cubby refers to the corner directly below boost that presses up against A Main.
Checkers Checkers refers to the room with the checkered floor that Vents leads into, and is also connected to B Main, and the B Site area.
Back Checkers Back Checkers refers to the area behind the boxes at the back of Checkers. T Red Red refers to the area on top of the red shipping container inside Garage.
Dumpster Dumpster refers to the room that connects Garage to B Halls. Toxic Toxic refers to the yellow barrel close to the back of Sun Room. Pit Pit refers to the dip next to the ramp on B Site.
B Site B Site is the area that the bomb can be planted within on the B bombsite i. Spray This refers to the area behind the boxes at the back of B Site.
Rafters Rafters is the raised metal platform that Heaven leads on to. Tree Tree refers to the large tree located at the back of Hell.
Mid Mid refers to the "middle" section of the map and covers the land that joins Garage, Connector, and Highway. Also known as: Middle.
Also known as: Long A T Long. Also known as: Blue Door. Also known as: Boost Boxes. Also known as: Fence Close Right.
Also known as: Quad Stack. As most maps are, Overpass is seen as a map where the Counter Terrorist side has the advantage.
Its multi-layered structure make some of the callouts very key to get correct, so it's worth brushing up on your knowledge here!
Train is an old-school bomb defusal map in the Counter-Strike series, appearing as far back as CS 1. It is set in Russia, and is seen as one of the more advanced maps to master in its playstyle and callouts.
It is known as one of the maps with the most clear divide between which of the Terrorists or Counter Terrorists are favored, as it is widely agreed that the CT side is much easier to play on.
Nuke is a bomb defusal map that has existed in the series since Counter-Strike 1. Set in the United States, Nuke is a unique map due to it having two levels, or floors: upper, and lower.